Web gameDevelop surface
ORBIT
A hybrid-casual game with its whole business model playable in the browser
Orbit is a complete hybrid-casual game shipped as a web build: a one-thumb slingshot loop between gravity wells on a fixed-timestep canvas engine, six upgrade tracks of meta progression, a demonstration IAP shop with a rewarded-ad placement, and daily fixed-seed runs. It proves the full mobile-game pattern, core loop, retention layer, monetization surface, at web lift: no store review, no install, 60fps on a phone browser.
orbit.product-os.app
How it was built
- Hybrid-casual product brief, loop, meta, monetization model, planned by the Coding Agent
- Deep-space DESIGN.md translation: near-black canvas, lavender accent, amber energy
- Pure-TypeScript physics engine, tuned against a headless autoplay simulation to a 42s run
- Key-art and editorial stills generated by the AI media pipeline
- Deployed to Vercel from the productos-agents org
42s
average run length
6
upgrade tracks in the meta
60fps
on mobile web
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